Bass Sound Design



Distortion is important to stand out on the drums

Add warmth to bass by adding Dynamic Tube effect set to Algorithm "C"

Use Operator for creating bass


Sound waves:

TRIANGLE = for top end, no harmonics

SAW = solid (when filtered)

SQUARE = hollow, more solid than triangle

PULSE W = nasal, thinner bass, for evolving bass (with LFO)


Slightly detuning of OSCs adds chorus, movement, thickness

Use short reverb or delay

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