Bass Sound Design
Distortion is important to stand out on the drums
Add warmth to bass by adding Dynamic Tube effect set to Algorithm "C"
Use Operator for creating bass
Sound waves:
TRIANGLE = for top end, no harmonics
SAW = solid (when filtered)
SQUARE = hollow, more solid than triangle
PULSE W = nasal, thinner bass, for evolving bass (with LFO)
Slightly detuning of OSCs adds chorus, movement, thickness
Use short reverb or delay
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