Remember that you need to use additive EQ only if necessary or else you’ll end up with a muddy mix, that is why a lot of people recommend subtrative EQ because it’s much safer. So use this approach wisely and keep in mind that this is a guideline. Low-End: For your drum bus, you won’t need a drastic high-pass filter. Create a small high-pass filter till around 30Hz and not more. Boominess: Make a small cut in the 60Hz range to remove some boominess. Don’t use a low-shelf EQ, use a bandpass filter with a narrow Q factor. Fullness: If you have t hin and wimpy drums, make a boost in the 125Hz frequency range. This will add some punch and fullness. Body: A really small boost in the 250Hz range will add more body and weight helping the drums sound warmer. Boxiness: Since you’re going to add a lot of frequencies you’ll need a big cut around 500Hz to remove mud and boxiness. Attack & Presence: 2 boosts, one around 1kHz and another...
Multiband Compressor: When mixing a track you tend to focuss a bit to much on the mid frequencies. cause that is one of the most difficult areas to mix. When applying a multi band compressor you can gain control over certain frequency bands and create what some people call a "Smiley" frequency curve. By adding gain reduction in the mid frequencies the track sounds more glued which listens more pleasant. Regular Compressor: Just to create a more overall glued effect. Equalizer: Nowadays with equalizers you can easily zoom in to little problem areas and fix them. Distortion: Some people use a bit of distortion on there mastering channel to add a bit of warmth. By using Exciters, Tape saturators, Tubes, Vintage warmers etcetera.. Limiters: Keeping your output levels under control. A Mono maker / Stereo Widener: Some plugins have the option to put all the frequencies below a certain point in M...
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